> For the complete documentation index, see [llms.txt](https://house-of-titans.gitbook.io/white-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://house-of-titans.gitbook.io/white-paper/titan-nfts/missions.md).

# Missions

**Missions** are the primary tasks players embark upon to gather **Resources** for their [**House**](/white-paper/titan-nfts/nfts/house.md). There are many **Missions,** each targeting a one of the three types of **Resources**. &#x20;

### Performing a Mission:

Every day, each member of a [**House** ](/white-paper/titan-nfts/nfts/house.md)is presented with a set of **Resource** gathering **Missions**.  Every member of the [**House** ](/white-paper/titan-nfts/nfts/house.md)sees the same **Missions,** allowing for collaborative efforts to harvest as much from specific **Missions** as possible. Not every **Mission** with the same difficulty and **Resource** is the same.

{% hint style="info" %}
**Make sure to check the values of the daily Missions to see which ones are most worth your time.**
{% endhint %}

Different **Missions** take different amounts of time to complete. To embark upon a **Mission,** you will automatically consume an amount of **Food** listed in the **Mission Cost** from your House's treasury. If there is sufficient **Food** in your [**House Treasury** ](/white-paper/titan-nfts/nfts/house/house-treasury.md)for the **Mission**, your [**Success Rate** ](/white-paper/titan-nfts/glossary.md)is unaffected, otherwise, your [**Success Rate** ](/white-paper/titan-nfts/glossary.md)drops scaling with the deficit.

### Mission Difficulties:

<figure><img src="/files/FfTlOtEW592Hj0Ucbfmz" alt=""><figcaption></figcaption></figure>

**Missions** are split into various difficulties, which determine the baseline [**Success Rates** ](/white-paper/titan-nfts/glossary.md)and [**Reward Yield** ](/white-paper/titan-nfts/glossary.md)for any given **Mission**. Generally, the higher the difficulty of the mission, the lower the [**Success Rate**](/white-paper/titan-nfts/glossary.md), and higher [**Reward Yield**](/white-paper/titan-nfts/glossary.md).

#### Food Gathering:

**Food** gathering **Missions** have various difficulties that each inversely scale their [**Success Rate** ](/white-paper/titan-nfts/glossary.md)with the [**Reward Yield**](/white-paper/titan-nfts/glossary.md)**.**  All **Food** gained from these **Missions** is automatically added to the [**House Treasury**](/white-paper/titan-nfts/nfts/house/house-treasury.md).

#### Gem Gathering:

**Gem** gathering **Missions** have various difficulties that each inversely scale their [**Success Rate** ](/white-paper/titan-nfts/glossary.md)with the [**Reward Yield**](/white-paper/titan-nfts/glossary.md).  **Gems** gained from these **Missions** are split amongst the player, the[ **House Treasury**](/white-paper/titan-nfts/nfts/house/house-treasury.md), the **Royals**, and the **Titan**.

#### Eyeball Gathering:

**Eyeball** gathering **Missions** only have *Medium* and *Hard* difficulties that each inversely scale their [**Success Rate** ](/white-paper/titan-nfts/glossary.md)with the [**Reward Yield**](/white-paper/titan-nfts/glossary.md).  **Eyeballs** are generally always earned in low amounts. All **Eyeballs** earned from these **Missions are** sent to the [**House Treasury**](/white-paper/titan-nfts/nfts/house/house-treasury.md)**.**
