Stronghold Class & Realm
Overview
Strongholds are generated in 1 of 3 different Size Classes.
Garrison Class (Small)
Fortress Class (Medium)
Citadel Class (Large)
Stronghold Class determines the following:
Amount of Staking slots available.
Amount of Sites that can appear on a Stronghold.
Unlocks Class-specific Sites only available on Fortress &/or Citadel Class Strongholds.
Stronghold Class Multiplier for earned Reward Points.
Strongholds are generated as 1 of 7 unique Realms (including 100 Specialty Realms & 15 unique 1/1 Realms).
Stronghold Realm determines the following:
Changes the visual aesthetics of the Stronghold and every Site.
Stronghold Realm Multiplier for earned Reward Points.
The Stronghold Class & Stronghold Realm apply a Reward Point Multiplier for all earned Reward Points (except Staking Points).
Stronghold Class
There are 3 Size Classes of Strongholds: Garrison Class (Small), Fortress Class (Medium), and Citadel Class (Large). The Size Class of a Stronghold determines a variety of details, as outlined in the following chart: Values subject to change
Garrison
6
45%
Town Hall* Distillery Mine* Mystic Guild Barracks* Fortifications*
→ 2 Staking Slots → +5% Reward Point Multiplier
Fortress
9
35%
Town Hall* Distillery Mine* Mystic Guild Barracks* Fortifications* Dungeon*
→ 5 Staking Slots → Guaranteed Dungeon Site → +10% Reward Point Multiplier
Citadel
12
18%
Town Hall* Distillery Mine* Mystic Guild Barracks* Fortifications* Dungeon* Marketplace*
→ 10 Staking Slots → Guaranteed Dungeon & Marketplace Sites → +15% Reward Point Multiplier
Specialty / 1/1
Special
2%
Town Hall* Distillery Mine* Mystic Guild Barracks* Fortifications* Dungeon* Marketplace*
→ 10 Staking Slots → Guaranteed 1 of every Site at Max Level
*Guaranteed to appear at least once on every Stronghold of that applicable Size.
Stronghold Realms
Strongholds are generated as 1 of 7 Realms (Including 100 Specialty Realms & 15 unique 1/1 Realms).
Realms change the visual aesthetics of the Stronghold & all the Sites within. Additionally, Realms apply a static Reward Point Multiplier to all earned Reward Points (excluding Staking Points, and Stronghold Raid Rewards). Below is a chart outlining the Realm themes and reward multipliers.
Obsidia
35%
0%
Tartarus
24%
15%
Zulgar
18.4%
25%
Eldar Forest
12.5%
45%
Elysium
7.8%
75%
Specialty
2%
100%
Unique (1/1s)
0.3%
Special
Stronghold Multipliers
The Class & Realm of a Stronghold applies a multiplier to all earned Reward Points, with the exceptions of Staking Rewards & Mystic Guild Rewards. Otherwise, every instance of earned Reward Points generated by a Stronghold directly is multiplied by a Stronghold Multiplier. The Stronghold Multiplier is applied to the base value a Site generates in the following equation:
See Stronghold Rewards for more information
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