TITAN NFTs
Last updated
Last updated
We have two types of NFTs: Titan PFPs (Profile Picture) and Stronghold NFTs.
Both NFTs serve their purpose and both are passive income revenue-generating assets. TITAN PFPs Titan PFPs serve as your gateway to the community and a vital Web3 identity. Staking these PFPs onto unlocks passive income through revenue rewards. Additionally, when staked on our platform, Titan PFPs generate passively.
One of the features we developed was an idle game that allowed users to assign their Titan PFP NFTs to complete various missions. After a set amount of time, the NFTs return with a reward. There are 20 unique houses to choose from. Each house has a set capacity for members. Upon acquiring an NFT, you can choose the house it belongs to. Players that join are working for the betterment of the . This is done by performing actions and completing missions to gather valuable resources for the to rise in the global leaderboard. Performing Actions, Missions, and increasing leaderboard position will earn players rewards.
The Core Pillars of Gamification for House of Titans are:
Community: This pillar promotes design decisions that encourage player engagement, interaction, and commitment to the ecosystem.
Ease-of-Use: This pillar encourages a layer of simplicity through all the design decisions. It is important to ensure that all the systems are simple enough to understand and engage with without much investment.
Customization: This pillar aims to allow the maximum amount of customization options, allowing players to truly have control & agency over their experience within the project.
The following is a diagram outlining how the Gameplay Loop follows:
: Players have/purchase a House of Titans asset.
: Each has a assigned to it which determines proficiencies, incompetence, and additional actions players can perform daily. Specialty such as Mystics, Royals, and Titans have unique actions.
Perform Actions: Players can perform various actions that can improve their Success Rate or Reward Yield for upcoming missions. The unique actions are restricted to special like Mystics, Royals, and Titans, while Peasants, Townsfolk, and Military only have access to Resource gathering or Raid Actions / Missions.
Complete Missions: Players can send their out on various types of Missions with varying difficulties. Missions are split between resource gathering (Food, Gems, or Eyeballs) or Raids. The difficulty of a Mission determines the base Success Rate and Resource yield. These values scale inversely (i.e. Lower Success Rate = Higher Reward Yield vs. Higher Success Rate = Lower Reward Yield)
Gain Resources: Completing missions will earn various types of resources in varying quantities. Food and Eyeballs are automatically sent to the to be distributed amongst the members of the , while Gems are split between the player, the elites (Titan & Royals), and the . These resources each have unique purposes that can be used for or embarking on more difficult missions.
Upgrade: Earning resources for the will allow players to accrue Gems that can be spent on various upgrades in the future. The elites of a (Titan & Royals) can spend resources from the to upgrade the itself and can give -wide bonuses to all members.